create an app bundle creation: 2013-12-25category: macosx once an app is made portable, the next step is to turn it into an app bundle. this is the basic structure: put all openxcom stuff inside the MacOS dir: create a small script to kickstart the game, i've called it runner. here's the content of that script: finaly the last needed bit, an info.plist file. here's the content of mine source: stackoverflow [Back] [Edit] | ||||||||||||||