manually setup libgdx project creation: 2014-12-26category: java how to manually setup a libgdx project (desktop only). create new project, in the buildpath add necessary external jar: for the resources/assets folder, right click on the project and add a new "source folder", give that folder a name, here i've chosen "Assets". Then finaly you can access your data: Here's a minimalist libgdx test project. it should open a window and display a pic. davedes on java-gaming.org [Back] [Edit] | ||||||||||||||